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 Post subject: Re: Parent / Clone Dat Status
PostPosted: 28 Oct 2008 14:29 
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Thanks for your interest BitLooter :)

If reference DAT uses old naming, please update it using current standars if you plan to build a P/C list. The conversion tool doesn't "understand" old country codes. Note that old "Mx" nomenclature used for included languages isn't No-Intro compliant either.

Regarding "parent tags", please check existing P/C list for examples and stick to them. The Mega Drive P/C list contains example parent tags for country/country combos not covered in SNES.


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 Post subject: Re: Parent / Clone Dat Status
PostPosted: 28 Oct 2008 22:47 
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Thanks for the info. I'm converting some of the old dats now. A few questions: 1) Should (JUE) become (Japan, USA, Europe) or (World)? 2) I'm looking at the Pokemon Mini dat, should (Preview) releases be grouped with non-preview ones? 2) Is (A) Asia or Australia? I see codes like (JA), so I assume it's Australia, but I want to make sure.

Edit: (S) = (Spain), (Nl) = (Netherlands), (Hu) = (Hungary), (Sw) = (Sweden). Correct?

Edit 2: What about the (Rx) codes? Should I be removing those, too, like the (Mx) codes? And what do they mean?

Edit 3: In the Commodore 64 PP dat:
Quote:
game (
name "Mandragore (Q)"
description "Mandragore (Q)"
rom ( name mandragore[infogrames_1985](french).nib size 336128 crc b276182c md5 03554910023095e4ef4a707acae7e429 sha1 ef6738b8495a532da95b9186de20894531d6a8b0 )
)

What's (Q) supposed to be? The only country that starts with Q is Qatar, and that seems unlikely to me. Especially since the language in the rom is (french).

And in the same dat:
Quote:
game (
name "[Program] Graphics Master ()"
description "[Program] Graphics Master ()"
rom ( name graphics_master[sharedata_1987].nib size 336128 crc a3b52188 md5 865af9d83a9f30c7698124008506266f sha1 ae92b29ee583e10fdd8b11cac3df42a401378271 )
)

I'll just leave this one as is until Bigmax (or anyone else who knows) can tell me what region goes here.

Edit 4: OK, this should be the last time. Commodore 64 PP and Tapes both have improperly named files.
Quote:
game (
name "[Program] Printer's Patriot"
description "[Program] Printer's Patriot"
rom ( name printers_patriot_s1[bci_198x].nib size 336128 crc 2ac08680 md5 c871ee66b8e2e34c7114c4cffdde30eb sha1 e07b99729b798322a73511478beccdefeefeeb51 )
rom ( name printers_patriot_s2[bci_198x].nib size 336128 crc 1be7ab4c md5 26a3d1ef15044fc1d6306154b1917891 sha1 5c911ed075474615dc3d22f5360190e262146a7e )
)

No region code on this one.

Quote:
game (
name BeachHeadalt
description "BeachHeadalt"
rom ( name Beach-Head.tap size 484338 crc 30d4a8a2 md5 b636cb2599a68fc9a78c63d429e4adba sha1 2b8f81c1719bb3f72f2b64f4ed17f89eeee555c3 )
)

game (
name DanDare
description "DanDare"
rom ( name "Dan Dare.tap" size 642658 crc 4948cd10 md5 8b53df4d25cf73cc0d27650c87be2f13 sha1 1ad86d454c1fceddcf5048ee1f91899ec8716698 )
)

game (
name FootballManagerAlt
description "FootballManagerAlt"
rom ( name "Football Manager.tap" size 341315 crc 157862ee md5 2fe1ee45d01d6672c517874a91376d3d sha1 6a023ed5639121545d8b9fe9b79228b0f009be4f )
)

game (
name Trailblazer
description "Trailblazer"
rom ( name Trailblazer.tap size 367554 crc b6b9b329 md5 d1572a2cf22499bc7cceba809398c97d sha1 c315f9d19cea769530852532661463e9b826c2da )
)

BeachHeadalt and FootballManagerAlt have obvious fixes. Trailblazer is probably "Trailblazer (Europe) [alt]", but I want to confirm the region first. And I have no idea what DanDare is supposed to be. There are a couple of (Europe) sequels, but I don't know what the subtitle is, if there is one.

I think I've done 99% of all the old dats. After I get these questions answered, I'll finish the last 1% and upload my work Hopefully, we can do away with the old naming convention altogether - I did *all* the dats, not just mergable ones. Then I'll start on the P/C files for these.

I've also discovered Europe is one of those words that starts to look really weird after seeing it about 20,000 times in one sitting.


Last edited by BitLooter on 29 Oct 2008 01:50, edited 13 times in total.

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 Post subject: Re: Parent / Clone Dat Status
PostPosted: 29 Oct 2008 13:19 
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First of all, I've never dealed with the DATs you are working on. More experienced No-Intro datters, please feel free to correct me.

BitLooter wrote:
1) Should (JUE) become (Japan, USA, Europe) or (World)? Use (World)
2) I'm looking at the Pokemon Mini dat, should (Preview) releases be grouped with non-preview ones? Yes, group them and replace (Preview) with (Sample)
3) Is (A) Asia or Australia? I see codes like (JA), so I assume it's Australia, but I want to make sure. I'm not sure. GBA used (A) for Australia. (A) ROMs should feature English then. Also if (A) is (Australia), then (JA) is (Japan, Autralia), but if (A) is Asia then (JA) is (Japan) according to No-Intro convention.

Edit: (S) = (Spain), (Nl) = (Netherlands), (Hu) = (Hungary), (Sw) = (Sweden). Correct? Correct

Edit 2: What about the (Rx) codes? Should I be removing those, too, like the (Mx) codes? And what do they mean? (Mx) codes are not to be removed but replaced with the explicit language list. That's the problem. I'm not sure about (Rx) codes, probably are current (Rev X) tags, where X=A for first revision, X=B for second and so on. Initial release is (Rev 0) but this shouldn't be used (assumed). (Rev 0A) is used when initial release is an already first revision ROM (there is no (Rev 0)).

Edit 3: In the Commodore 64 PP dat (...) Can't help you from here on. I don't know the system.


BitLooter wrote:
I think I've done 99% of all the old dats. After I get these questions answered, I'll finish the last 1% and upload my work Hopefully, we can do away with the old naming convention altogether - I did *all* the dats, not just mergable ones. Then I'll start on the P/C files for these.

I've also discovered Europe is one of those words that starts to look really weird after seeing it about 20,000 times in one sitting.


Thanks for all your efforts. However I want to be honest here and say that I'm not going to revise your work. I don't have time. Unless you want to take the (hard) task of verify all your changes and provide reference DATs up to the quality standars of currently maintained DATs I'm not going to create P/C DATs for them. Quality of reference DATs must be first priority.


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 Post subject: Re: Parent / Clone Dat Status
PostPosted: 29 Oct 2008 23:18 
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I understand. I plan on checking the dats against the original before I post them, so any region errors in the dats won't be mine. As for the language codes, those are going to be more difficult. When I finish with the region codes, I'll post a draft version of the dats with (Mx) codes so other people can retag them. I may decide to do that myself, but I'm busy with the P/C files right now, so it would be great if someone else took that up. Besides, some of them, like the GP32, I don't even have the ability to check the languages.

I'll also try to get into contact with the dat maintainers, see if they want to verify my work.

Until then, here's the P/C files for the systems already using the new names, except for GBA multiboots, which I'm still working on. This covers the Lynx, WSC, Vectrex, Odyssey2, Super Grafx, Nintendo Famicom Disk System, Virtual Boy and Videopac+.
[File deleted. Get the newer version below.]

I've also compiled an updated list of systems and their merge status.

In the Dat-O-Matic:
Nintendo DS
Nintendo Game Boy Advance
Nintendo 64
Sega Game Gear
Sega Master System

No duplicates, therefore no merge needed:
Hartung Game Master
Nintendo GBA e-Cards
Sega PICO
Tiger Game.Com

Already posted to the forums:
Atari Lynx
Bandai WonderSwan
Bandai WonderSwan Color
GCE Vectrex
Magnavox Odyseey2
NEC PC Engine
Nintendo Game Boy
Nintendo GBC
Nintendo SNES
Sega 32X
Sega Genesis

Under construction by others:
Commodore Amiga
Nintendo NES

Posted by me, needing verification/XML dat generation:
NEC Super Grafx
Nintendo Famicom Disk System
Nintendo GBA Multiboots
Nintendo Virtual Boy
Philips Videopac+

Systems with clones, old names:
Atari 5200
Atari Jaguar
Coleco ColecoVision
Fairchild Channel F
Microsoft MSX
Microsoft MSX 2
Nintendo Pokemon Mini
Sega SG-1000
SNK Neo Geo Pocket Color
VTech CreatiVision

Systems without clones, old names:
Emerson Arcadia
Entex Adventurevision
RCA Studio II
SNK Neo Geo Pocket
Tiger Gizmondo
Watara Supervision

Multifile sets, need updating to merge:
Commodore 64
Commodore 64 PP
Commodore 64 Tapes
Commodore Plus/4
Commodore VIC-20
GamePark GP32
Nokia N-Gage

The GP32 and N-Gage are both large sets that could use merging, but with the way the roms are structured that could be difficult. It might be easier just to do them manually - zip them up into groups and make dats from those.


Last edited by BitLooter on 04 Nov 2008 08:30, edited 3 times in total.

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 Post subject: Re: Parent / Clone Dat Status
PostPosted: 30 Oct 2008 13:38 
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Posts: 165
I disagree with your assessment of the Bandai Wonderswan.

Clones:
Digital Monster - Ver. WonderSwan (Japan)|(JPN PARENT)
Digimon - Ver. WonderSwan (Asia)|(ASI PARENT)

Robot Works (Japan)|(JPN PARENT)
Robot Works (Asia) (En,Ja)|(ASI PARENT)

Those were the only two I found, but based on name alone, these would appear to be clone, thus justifying a P/C dat.


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 Post subject: Re: Parent / Clone Dat Status
PostPosted: 30 Oct 2008 13:40 
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Joined: 27 May 2008 12:20
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Location: Spain
BitLooter wrote:
I understand. I plan on checking the dats against the original before I post them, so any region errors in the dats won't be mine. As for the language codes, those are going to be more difficult. When I finish with the region codes, I'll post a draft version of the dats with (Mx) codes so other people can retag them. I may decide to do that myself, but I'm busy with the P/C files right now, so it would be great if someone else took that up. Besides, some of them, like the GP32, I don't even have the ability to check the languages.

I'll also try to get into contact with the dat maintainers, see if they want to verify my work.


You can post the drafts if you want, but please note that I'm not going to generate P/C DATs for old naming DATs/half converted/non-approved full conversions. I should have stated this clearly before. I apologize.

BitLooter wrote:
Until then, here's the P/C files for the systems already using the new names, except for GBA multiboots, which I'm still working on. This covers the Lynx, WSC, Vectrex, Odyssey2, Super Grafx, Nintendo Famicom Disk System, Virtual Boy and Videopac+.
http://www.mediafire.com/?mgjzdgymn3e


I'll convert these. However a quick inspection reveals that you are not picking the proper parent in some cases: when several ROM revisions are available for a given region, parent for that region is latest revision. Please check that.


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 Post subject: Re: Parent / Clone Dat Status
PostPosted: 31 Oct 2008 03:37 
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alexian wrote:
I disagree with your assessment of the Bandai Wonderswan.
(Clones)

You're right, I missed those. I'll build the P/C dat.

kazumi213 wrote:
You can post the drafts if you want, but please note that I'm not going to generate P/C DATs for old naming DATs/half converted/non-approved full conversions. I should have stated this clearly before. I apologize.

Got it. When I finish the conversions, I'll send the new dats to the maintainers, and see if they're interested in approving them and updating the official dats.

kazumi213 wrote:
I'll convert these. However a quick inspection reveals that you are not picking the proper parent in some cases: when several ROM revisions are available for a given region, parent for that region is latest revision. Please check that.

Fixed. I had it backwards, I thought the first full version was the parent. But I guess this would make more sense.

Here's the fixed P/C dats: http://www.mediafire.com/?qtimo1yhzwe
I've also included a WonderSwan dat and fixed a few errors in a couple of other ones. Also included in this is a GBA multiboot P/C dat. This one is a bit different from other dats, so for now I'm labeling it as a release candidate. Many games in the multiboot dat aren't tagged with a region, so I looked up the matching GCN games and used the regions they were released in. I also didn't know what "XXXX - Joy Boot Sample (MultiBoot)" should be, as it seems to be a test program, so I just labeled it as USA - everything is in English in it. It probably doesn't make difference as they all have the same base name, so they would all merge to the same names regardless of version anyways. One more thing - I didn't know what the code for New Zealand is, so I used NZE.

I've also updated my last post to reflect the new information.


Last edited by BitLooter on 31 Oct 2008 03:45, edited 1 time in total.

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 Post subject: Re: Parent / Clone Dat Status
PostPosted: 08 Dec 2009 23:56 
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Posts: 15
I noticed that there were no P/C xmdb files for the below systems. I'm guessing the reason that a P/C xmdb file doesn't exist for these systems is because their aren't any duplicate roms from other regions in these sets (correct me if I'm wrong).

- Commodore - 64
- Commodore - 64 (PP)
- Commodore - 64 (Tapes)
- Commodore - Amiga
- Commodore - Plus-4
- Commodore - VIC-20
- GamePark - GP32
- Nintendo - Game Boy Advance (e-Cards)
- Nokia - N-Gage
- Tiger Telematics - Gizmondo

The reason I bring this up is because using a P/C xmdb file with goodmerge is the only way that I know how to mass 7zip large number of files into individual archives without having to do it by hand, which would be very tedious considering the large number of roms in the above list.

Even if there are no duplicate roms in the above files, can anyone explain to me how to create a goodmerge xmdb file for those systems listed above?


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