(Virtual Console) SNES dumps

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dreimer
Posts: 27
Joined: 14 Nov 2015 13:26

Re: (Virtual Console) SNES dumps

Post by dreimer » 04 Nov 2017 16:04

Well, in my opinion these files have to be preserved, but if you have to modify these in any way to make em run fine on a real SNES, then these are no files to be added to that database. In that case you have to keep the unmodified files in another database. Thats my opinion at least.

EDIT: Btw, I extracted all for me reachable SNES; NES and GBA titles from European WiiU Store and the only known SNES rom right now is a valid Earthbound (USA), rest (22 other games) is completely different as it seems.

I used the well known vc extractor and WiiU USB Helper for Download.

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DeriLoko3
Posts: 88
Joined: 28 Oct 2015 07:53

Re: (Virtual Console) SNES dumps

Post by DeriLoko3 » 07 Nov 2017 05:28

So, these SNES VC ROMs are not actually good.

Legend of Zelda, The - A Link to the Past (USA) (Wii U Virtual Console)
Mario no Super Picross (Japan) (Wii U Virtual Console)
Super Mario RPG - Legend of the Seven Stars (USA) (Wii U Virtual Console)

So, my question is this. What can make them good?

Vigi
Posts: 107
Joined: 18 Jun 2008 10:16

Re: (Virtual Console) SNES dumps

Post by Vigi » 07 Nov 2017 06:57

The "good" roms are already in the set. Patched roms with the same internal checksum as the original version belong in a side project imo, as they aren't pure. No official decision has been made still (guess the staff doesn't care to respond).

KingMike
Posts: 386
Joined: 22 Sep 2012 16:36

Re: (Virtual Console) SNES dumps

Post by KingMike » 07 Nov 2017 08:22

I too would say separate since they are still "official", just not for the original console they were developed on.

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