[NES] Headered

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Loggan08
Posts: 8
Joined: 20 May 2018 18:39

[NES] Headered

Post by Loggan08 » 31 Oct 2018 14:46

Hi I was wondering if my uNES is good enough for entry to the DoM.

https://mobasuite.com/downloads/%CE%BCNES.dat

Only oddball I can even out is that I set each game to have 64+32kb of work-RAM, besides that they are all iNES2.0 with the proper mapper/region/submapper set, also powerpad and a few other accessories got support.

Last thing is that for games which support PlayChoice-10 I've made it default for those games (Only NTSC games)

Feedback is welcome.

KingMike
Posts: 395
Joined: 22 Sep 2012 16:36

Re: [NES] Headered

Post by KingMike » 31 Oct 2018 19:26

You give each game 96KB or RAM?

The vast majority of games that used WRAM had the standard of 8KB. I think only a couple used other sizes. (StarTropics was 1KB, Kaiju Monogatari used the 128 bytes normally used for Namcot-106 sound RAM as its battery backup in contrast to other games of the mapper such as Megami Tensei II which used the standard 8KB WRAM for battery save) I know Final Fantasy I+II used 16KB and there might be some Koei game that used 32KB but I think those were the only games to use more than 8KB.

Loggan08
Posts: 8
Joined: 20 May 2018 18:39

Re: [NES] Headered

Post by Loggan08 » 31 Oct 2018 23:07

Well I followed what NintendulatorNRS did in a June/July build.

Any recommendations on how to proceed ?

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